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(-1)

This game is rly something. Good writing and detailed, figurative notation.

In this aspect its better than a lot of other games here on itch.io.

But the missing visuals and the kind of not existing red line probably scares away most of potential enjoyers.

Do you ever thought about a reinterpretation of the game with Godot or Ren'Py?

i've thought about adding character images to this version, or doing other things to add visual appeal, but the main issue with that is that character portraits cost money, to the tune of at least $1k for portraits for all the major characters, & that's not even getting into any kind of scene CGs. i just don't have the budget for anything like that, unfortunately.

(-5)

Jup, that's a big problem for a small developer. 

A possible (maybe temporary) solution would be Stable Diffusion. Just be clear about the use of it and negative feedback should be imperceptible.

If you don't know what to expect just check here: https://civitai.com

... and it can also create nsfw stuff ;)

(+1)

tbh, given the profoundly negative response so much AI art gets, and the ethical issues with training data, and its inability to do things like "replicate an original character's physical features between separate prompts", it really doesn't seem worth it to try to generate AI-generated character sprites, much less attempt any kind of CG art.

(+1)

Thank you! I was definitely not going to be interested in playing this game had it included ai images. If you can't afford it, there's no need to add it. Ai "art" is in no way a form of art. For, a robot cannot truly ever replicate human emotions and hardwork.  However, there are quite a lot of people nowadays who draw great art with low expense commissions. So if you ever think you have the time or money for that, maybe you can contact an professional