Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

by the way, i found this bug to where the long notes dont count when i hit them on some songs.

Thanks for the bug report! If you could give link to the mod and song's name, it'll be very helpful!  

Sonic.exe 3.0 Cancelled Release https://gamebanana.com/mods/387978 - Triple Trouble

(+1)

0.3 is out! I hope this fixed the issues.

awesome!! middle scroll too yayayayaya!

(+1)

yayaya indeed ; )

(+1)

i gotta say, im looking forward to opponent mode the most lol, the only mod i know that can do that is Tails Gets Trolled v4, not even psych engine can do that. your skills are amazing in doing all this btw!!

(+1)

Thank you! I was having doubts about my skills implementing hit sounds lol. (Making speaker go ding every time you press the key was harder than I thought...) And thanks for the feedback as always. There are so many mods out in the wild and only way for me to catch these things is by players like you reporting bugs. So I really appreciate it. 

im more than happy to help! this whole project saved me lol.

by the way, yup- the hold note situation is completely fixed! middle scroll works wonderfully too. the only small bug ive noticed is that the pause sign is on the side of the screen instead of the middle, but it doesnt affect anything lol. i think that may be a side effect of middle scroll. do with that what you will! i dont have a problem with it.

(1 edit) (+1)

Glad it fixed it! And about the pause icon, I think I like that bug! It almost feels intentional. Hmm...

That was mean... sorry 😥 It was intentional! I didn't want it to obstruct the notes in middle scroll when paused.

ohh, got it! yea its fine lol

(1 edit)

another feature you could add is Discord Rich Presence like psych engine did! i dont know how all that works, but im sure people would enjoy it. (and if you dont know what that is, its like how the game shows up on your discord profile. what song youre playing, the length progress of the song, number of misses, difficulty, whatever)