what if i want to play with existing arrows from mods, and not draw them?
Excidian
Recent community posts
another feature you could add is Discord Rich Presence like psych engine did! i dont know how all that works, but im sure people would enjoy it. (and if you dont know what that is, its like how the game shows up on your discord profile. what song youre playing, the length progress of the song, number of misses, difficulty, whatever)
by the way, yup- the hold note situation is completely fixed! middle scroll works wonderfully too. the only small bug ive noticed is that the pause sign is on the side of the screen instead of the middle, but it doesnt affect anything lol. i think that may be a side effect of middle scroll. do with that what you will! i dont have a problem with it.
Sonic.exe 3.0 Cancelled Release https://gamebanana.com/mods/387978 - Triple Trouble
⚠YAPPING INCOMING!!⚠
- in Mario's Madness and maybe some other mods, I believe they have it where you can press whatever while there are no arrows on the screen, then when arrows are in the top 1/4th part of the screen, it takes away ghost tapping until the turn is over. So you could do that. Me personally, I like the OG ghost tap, where, yes, it just ignores when you press an arrow when there's no arrow there, like you said. I believe it's the same. As far as I know, those are the only 2 ghost tapping variants.
- I found out about this whole thing through your reddit post, and i saw that it didnt support extra keys or anything like that. Thats another feature you could add in future if you wanted.
- Another suggestion is that you could add options for noteskins- the way the arrows look. you could have a folder in the games files where you would have to make a folder that contains the .png and .xml files for the noteskins, and even possibly be able to switch the noteskins in the options menu of the game. I don't know anything about coding or stuff like that (im just a chromatic maker lol), but that would be cool.
- you could also add an option for the screen zoom on beat. I wouldn't force it since it can be annoying for some users, but some people like it too so that could be cool.
- Also, I don't know much about itch.io or its file size limits, but i could gather a LOT of the most popular fnf mods so maybe you could include as a .zip or something in the download so people wouldn't have to find and download their own mods they like. I already have a folder for fnf mods i have, and i just counted 102 of them, including one like Tricky 2.0, Mario's Madness, Dave and Bambi Golden Apple, Sonic.exe 3.0, and much more. So I could just zip em up and hand em to you if you'd like.
- You could also add an option to change the song's background. Maybe have a folder in the game files where you could drag n drop your pngs or jpgs or whatever in there. Some people prefer background that are just black or something, kind of like a dark mode.
- You could add an option for the hurt notes, even if it was just the same skin for every hurt note. I personally don't like them at all, but you could implement a choice for the player, since not all people hate them, and want to get better at them.
- You could ALSO add a middlescroll option, which is just upscroll or downscroll but theres only one set of arrows in the middle of the screen.
- One more thing, you could add accuracy and ratings! I definitely recommend the newer accuracy system, like the Sonic.exe 3.0 one, and not the Sonic.exe 2.0 one. I mean ratings by like FC (No misses), GFC (No misses with only hitting "Good" and "Sick" notes), SFC (No misses with 100% accuracy and only "Sick" notes), SDCB (Only up to 9 misses), and all those things.
Again, these are all suggestions. I'm not telling you what to do or anything, im just giving some ideas. its your mod, do what you want! Again, awesome work and awesome idea for this thing. I didn't realize how much I needed it, lol.
AMAZING. Thank you so much for making this. This gets pretty much any fnf song to work on this 15 year old pc, that usally cant run FNF at all. and, Usually, if a song was too hard for me, I couldnt change the speed on any of the older mods. There was no practice mode or playback speed, or sometimes even scroll speed/line spacing, on 95% of mods, not to mention the super wide range of speed and scroll speed of this project, unlike psych. If i wanted to do all that, i'd have to take the time, one song at a time, to port them in the newest ver. of psych engine- which i did not feel like doing. this literally fixed all that. I love all the features! THANK YOU LOL -Also, I just have 2 suggestions for you for this. It would be perfect if it had an option for ghost tapping and an opponent mode, where you can play as the left arrow side. your mod tho, lol. Love it tho, keep up the good work!!