I think the game shined when it wasn't tricking you, like the floor the drops you into space. But I liked the idea of the levers doing different things and having to figure out how to use the effects in order to get out. Overall, I liked it though.
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I felt I shouldn't make too many levers that kills the players, not really funny multiple times. I'm glad to see you enjoyed the game and that you liked the "using the levers seemingly not useful to your advantage" part, I should really focus on that part if I make another game like that ! Thank you for playing !