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(+1)

this is such an original concept, especially the seeding part.  the visual effects are beautiful, and I love the way the UI is built into the landscape.  at first i thought i was supposed to defeat the enemies (by throwing seeds maybe?) but i prefer the idea that it's a game of keep-away.  i just had a thought:  what if you have to stay away from the enemies AND plants seeds in order to trap them - they can only move through unseeded territory.  just an idea.  nicely done!