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Very cool entry!  I liked the concept of dodging the evil moonlight using obstacles.

Voice acting in a 36hr jam? And the tense and mysterious ambience set by the music! Definitely top scores for audio!

In terms of QOL, I think it would help to have graphical settings options on this. Perhaps its my monitor's  contrast settings, but I was unable to clearly see the light clearly. This was especially so in the tutorial stages of the game, where there is a large overlay showing the key to press for sprint and crouch blocking out visibility (not sure if intended). It might also be limitations with web build versions of the game, and a downloaded version might show the graphical assets more clearly.

I managed to get past there, to where I required to power up the lift, but the lights were harder to dodge without clear visibility.

Overall, a very ambitious game for a 36 hour jam that's strong on atmosphere and theme!