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Cool to see a game with similar mechanics! But the difference is your game not only requires the beam to hit the target, but also calculates the amount and intensity of light being channeled. Amazing!

I had fun moving and rotating mirrors around to catch as much light as possible :D The humour behind the main story was great too! The difficulty ramp on the puzzles progressed nicely, going from simple to mindboggling. It was a great way for players to ease into your game!

Well done! Solid entry!