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Really interesting concept, pretty well implemented though had me feeling a little travel sick at times. I like the physics of the moving parts though and I think it really adds an element of interest, though it can be quite hard to determine what way the alchemist is moving at times. Nice job, and congrats on the jam!

Thank you for play it! I placed the clouds on a top parallax layer to show which way the golem is moving. I may have to add another indicator in the future. As for the travel sick I'm going to have to think on a way to prevent this as you cannot be the only person who had this feeling.