The difficulty of opponents correlates poorly with ship updates. Perhaps the balance needs to be corrected somehow?
It would also be nice if the infinite mode would have forks like the normal one.
It's difficult because it also depends on the luck of the loot. I really like your build, I don't see a lot of energon build!
Thx:) Quite strange, cuz such builds are the most optimal in the long run (on loop 6+). Honestly, I'm not sure it's even possible to reach loop 10 with a battery build.