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(1 edit) (+4)

Amazing how many small touches and polish there is in here! I love the little conversations that are happening and how you can get a bit of lore by reading all of them over time after dying a lot. I didn’t even realize at first how the ghosts worked, but once I understood what they did, my mind was blown!

Unfortunately I did not have the tenacity to finish the game. I tried a whole bunch of times, but starting from zero is a bit demoralizing after a “long” run. At least respawning is instant, I highly appreciate it! I wonder how the game would change in feeling if there was some progress mechanic. Something like upgrading your roll or allowing one “sight” by the enemy to be ignored?

Oh, before I forget, the music is really good. It’s hard to make a repetitive tune that does not annoy you after a while, but you nailed it!

(+1)

Maybe it was all the playtesting, but I was worried the music would get annoying after a while, so I really really appreciate that comment!