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(+1)

Very chill game. I like the music :) I also like how the car is some kind of futuristic hovercraft, hehe. My only issue with it is that it seems to be too wide to be nice to navigate amongst all the lamp posts. That’s probably part of the challenge, but it is a bit frustrating when you get stuck. The art style feels very distinct, good job! I like the thick outlines, it really sets the look apart. I think one thing I would appreciate would be some kind of boost mechanic to spice up the gameplay. I think that could pair up nicely with the janky physics. I’m a big fan of janky physics :D

(+1)

Hahaha thanks for the feedback. I really appreciate it. It was my first game in Bevy (and anything Rust), and I'm happy our janky physics hit the mark.

Also, we couldn't have done it without your contribution to Avian ;)