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(1 edit) (+1)

Generally a nice effort. There is plenty to explore and you definitely need to draw a map to not get lost in this one. I played Garry's game before which had a certain maze-feeling when wandering in the house, now that I played this game I kinda felt I had a Deja Vue. It generally is part of the anachronism of text adventures so there is generally nothing wrong with it when you're into that kind of game design. I enjoyed the look and I especially felt story and spookyness are great in this one, the level of gore might be a bit too mature though.  Anyway, great adventure you crafted here.

One thing I'd like to mention is that when you turn off the graphics at the beginning of the game by pressin 2, you don't really turn off the graphics. The graphics appear, but they do so below the object list. I've added a screenshot so you can see the issue. My guess is that this is a bug and not intended by you. I can't see why anyone would want to play it without graphics, if you do so, it should work :)


Hehe, aye,   Well, funnily enough, the house is a straight East-West main corridor upper and lower, with rooms on the "H" arms, I made it so you could actually test all the exits by just moving like a gearshift from the central location :)      It's a feature of games that houses are always East-West with the entrance in the middle on the south side.  It just always seems to be this way.  I've even played games where they were modelled on real life, yet when I asked the author about the 90o rotation, he just said "it felt more natural to enter by going North".  So, despite the strangeness of having the patio on the north side of the house, which would suggest a southern-hemisphere location,  I just went with the flow :)  

Chris is working on the auto-map feature. I plotted out all the locations to work with the automap, nothing should clash square-wise.  But that feeling of being adrift in a big house, not know where you're going, and the clock ticking, it what I was going for.  You really do have only a certain amount of time before... things.. happen... So you need to just push through your fears and get searching :) hehe


Cheers for the feedback :-)