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(+1)

I like the art style and sound design but the shooting felt unresponsive at times, either the bullet  didn't come out of the gun or the enemy wouldn't take damage.

(1 edit)

Grr, this is an issue that should have been resolved, can you please tell me what Web Browser/OS/Device you were using and if it was the web or desktop version? I think this is an issue with the physics steps being less accurate on the web, I noticed some minor weirdness I didn't encounter on my desktop but nothing that bad, I should have used Godot 3 instead of 4 for my web game :(

Oh, yeah I was using the web version on windows 10. I had problems porting my game to web as well, I just gave up all together lol. Hopefully this helps!

(+1)

I was able to replicate the bug, and it only exists in the web version which most people played and the bug was worse than I thought, it is definitely because physics are less accurate... Which is out of my control :( 

Thank you for notifying me!