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(+1)

Thanks for the review :D This is my first ever game and I copied a celeste style jumping mechanic where the longer you hold the higher you go. Do you have anything specific about the jump that can help me better the game? Thanks again :)

(1 edit)

I like the higher as you hold mechanic, maybe the gravity? I'm not sure the wording I'm looking for but maybe so that it feel like it has some weight? But not like gravity is dragging you or anything. Idk if that makes sense XD