Thank you! I'm glad to hear you liked the ideas and design! I love games that have a bit of everything (puzzle, action, story, etc.) and while we didn't get to have toooo much of each I'm glad you liked the idea of it. Big thanks to Pedry too for implementing all my little audio requests like the footsteps and the torch volume as you get farther and closer.
Wispy
Creator of
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Thank you! To be completely honest we didn't even see the second theme until we were voting on other games and was like hmm, what's this? haha. But I'm glad you enjoyed! Since I'm mainly a composer and sound designer a lot of the immersion I find is from the audio so I'm glad to hear you enjoyed and noticed the smaller details <3
I can see jump being better on another button. Before we added the interact and attack controls were still up in the air then we realized, oh, you really don't need the mouse for this game! lul
It's primarily story driven with a mini game between each level! That being said it is left very open to interpretation of the player, tell us what you think it is about! We'd love to know what you think and please give any suggestions for future updates :D
Keep an eye out for future updates! We want to make the mini game more exciting and add some other ones, as well as expand on the levels and story!
Thank you! We were really trying to get all the characters personalities through while not making it a slog to read everything so I'm glad we succeeded! :D
A few things we didn't get in was we wanted to have an Arcade option after you clear it, if you just wanted to play the mini game, as well as some audio, like footsteps and all the level background ambiences. As well as a little credits cutscene at the end. But we are planning on updating it with all that once voting ends!
Also thinking about making it into a full (Though still short) game! With a lot more mechs for the mini game to make it more interesting, some interactables around the world for extra lore, and new areas and cutscenes to explore!
I had an issue where the sprite would just disappear a few times after dashing, maybe colliding with a wall? I also could not find the bomb button for the life of me. I tried B but it didn't work so i hit just about everything else on my keyboard lol. I like the movement though, its nice and smooth.