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The style fFeels like a mixture between Rogue Legacy and Shovel Knight (which is great!). The moving around/jumping/gliding all feel fantastic, and I like the potion throwing mechanic. I think the timing for the potion jump needs to be adjusted because when I thought I needed to jump vs when I had to actually jump to get the maximum boost upwards were very different, but the idea is a good one. 

Two other things are that it would be good to have a close range attack, because standing on top of hte enemy and throwing the potion upwards feels bad. and I would like to be able to throw a potion and jump at the same time!

That felt like lots of criticism haha but overall I think you've done a great job :)