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I think I can envision what the concept was, and if it was given more time to be pulled off as intended, I think it would be great.

I stalked many guests over a long duration of time, but I didn't end up figuring out what were the cues to give away that someone was a werewolf. I opted for the trial-and-error method and did catch one, but the werewolves took over still.

Still, I could tell that a lot of coding must have went into this 36hours. To make 3D enemies AI pathfinding for so many unique NPCs is not trivial. And the code needed to make their name tags appear and freeze them in centre of frame when shooting them.

Ambitious attempt for a 36 hours jam. I'll love to see how this one pans out with more time!