Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

image.png

glad you made it past the dashboard drama, good choice to keep it simple for now

gameplay is simple but very responsive, I felt very in control of my character - always a good thing.

I like the direction you went for making the later loops actually harder, remember how it was so easy to go infinite in earlier versions. Actually died a few times in the walls of fire phase

it’s a short game that does one thing pretty well.

points of improvement:

  • the camera is a bit too connected to the player, because of the zoomed in view and the movement speed, it can cause motion sickness (specially if you move left -> right -> left just a little bit real quick). suggestion is to add some easing and/or some region drag to smooth it out
  • the sound for jumping is a bit too strong/dominant for how often it is played

 haha I may try to set up the leaderboard but not today. Also i dont think i added a jumping sound effect? There isnt any for jumping as i couldnt find a decent one lol. i think you may be thinking about the breaking platforms thing. For that i had like 15 minutes to post until the deadline (not knowing there was gonna be an extra 1h lol) so i just rushed all the sounds.  thanks for all the feedback 🤩