Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thank you! I'm glad you enjoyed. I used Pygbag to compile the game to web assembly. There was not a major performance hit as far as I can tell, but getting the code to be compatible with Pygbag did take a tiny bit of rewriting, and getting the audio to fully work was a bit of a pain (even in the current web version the sound is a bit choppy).