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(+1)

Loved the vibe of the game, synthwave music was awesome and visuals were cool. The alchemy system is not very clear from gameplay, although I appreciate the little tips at the bottom of the screen; from what I gathered in my short time playing the game you need to move the cauldron around with different places granting different elements based on the yellow/red things nearby, without the sentinal seeing?

(+1)

Pretty much haha! After I got the main movement and alchemy system down I sorta added a new mechanic every other day trying to make a compulsive gameplay loop. Thanks for playing!