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First of all the game looks fantastic especially the logo/title screen. It has a heavy Pokemon influence in the style and looks great.

I enjoyed wandering around and interacting with stuff there's a lot of character and flavour to be found.

The combat seemed pretty hectic and confusing, even with the tutorial. When I summoned most slimes they didn't really seem to do much and recalling/reshuffling didn't seem to work so I just ended up with a bunch of slimes doing no damage and enemies not dying. I tried making opposite colour slimes to see if that worked but it doesn't seem to matter what I did in room 2 I just got overwhelmed and sniped by enemies despite my best effort.

Overall a really solid foundation that I'm keen to explore more. I'm not sure if the difficulty on my part was just lack of understanding or skill or a balancing / mechanic issue but I'd love to try it again in the future.

Thanks so much for the in depth feedback! The combat needs more clarity overall for sure, that'll be the next thing we work on!