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great idea for a game but the chain jump is tedious to do and isn't explained at all

I was expecting a lot more comments/complaints about the lack of explanation to be honest, and it’s ok… some people like more explanation, some less.

I think games nowadays explain far too much and leave nothing for players to discover in terms of mechanics and that’s the angle I was coming from.

it’s a matter of taste in the end, appreciate the feedback 🧊

(1 edit) (+1)

Having a game be less hand holding is good but it should at least hint at how to do a very important move tech

I couldn't even pass the 2nd lvl without checking the gifs and reading more of the description

dash jumping isn't a speedrun strat it's a basic move you need to do for every lvl after lvl 1 so it should be understandable without deeper inspection

legally obliged to also say that this is my personal opinion, but think you made it too difficult for a gamejam where 1 death can make a player quit