Excellent work! I was looking for something like this for quite a while, thank you very much for making it available for free!
One question though: The comment in one of the blueprints mention that if we want to change the camera settings, we should change it in the scene capture right? But I wanted to understand a bit more how the camera settings will impact what gets rendered on the screen.
Changing the settings of the scene capture component (like the field of view, for example) does change what gets rendered as expected, but changing anything on the camera itself seems to cause a flickering between the actual camera capture, and the scenecapture rendering, so I was a bit confused on how that works.