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Very nice submission! Great usage of the themes and overal it just looks and feels way too polished for a prototype. The controls feel great and are easy to grasp. I noticed that one enemy chose to run away instead of attack, thats a nice detail! Well done, I could really see this turn into a release somewhere down the line :).

My only feedback is that the favor system with the items is not immediately clear. I didn't have a lot of time so I appologise if it was explained but I missed it!

(+1)

Thanks for playing!  I want to re-design the favor system at some point, it is pretty unintuitive currently.