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(1 edit)

Sadly unable to play on a macbook due to the following error:

re-cycle.js:517 panicked at C:\Users\logan\.cargo\registry\src\index.crates.io-6f17d22bba15001f\wgpu-0.20.1\src\backend\wgpu_core.rs:751:18:
Error in Surface::configure: Validation Error
Caused by:
    `Surface` width and height must be within the maximum supported texture size. Requested was (20480, 11520), maximum extent for either dimension is 16384.

20480x11520 is a pretty insane / totally inexplicable size for the canvas.

It seems that while your project is open source (found it after a bit of google stalking), the source code or a link to it is not included in the submission. So officially, I am unable to play and rate, even if I wanted to build from source.

Unofficially, I removed WindowMode::Fullscreen and that seemed to fix the error with the web build.

The game is simple, but the trash-grabbing-moving mechanic works really well, which I'm sure wasn't trivial to figure out. And it's complete, so nice work!

Thanks! I could not find a solution to this, this helps! Removing fullscreen for wasm now