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It's a bit rough at parts (conflicting art style, hitboxes feel a bit janky) but that's fine for a jam project, the movement is fun, and I feel like if in the future you take this and refine it further, you could get something really great!!

ah! Working on the game after the jam is over? I'm actually thinking on doing that, maybe i'll do it

but yeah, jokes apart, thanks for the feedback and for playing my silly little submission! I've had to crunch down on time for things like backgrounds so that's probably one of the main factors on why the art style is so conflicting, maybe i'll try something new on a future update or something like that

but again, thanks for the feedback and for playing my game!!