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(+1)

Clever to use random objects to produce items via shadow. I felt a big A-HA moment hit when the it all transformed.
Clear win condition and PotionCraft meets retro vibes, nice job!
I made the shadows angry once, I hope they can forgive me.

My only critique is the screen got a bit cluttered as I started to pull too many items. Perhaps a trash can to discard a single item at a time, or scaling them down, would give the player a little more room to play around on the grid with.

(1 edit) (+1)

I wanted to add a trash can but was starting to run out of time so i gave up on it. I will add it into a future update, thank you for the suggestion!