Here's the epic redline review for you
- no fullscreen button 😭
- shooting enemies should have a small delay before shooting you when they spot you, kinda like "reaction time"
- I love the potion crafter, it's really well done and how other games with the same mechanic should do it too
- Enemy hitbox remains there for a bit more after dying, sometimes ate my shots
- I'm glad you added those polishing bits I told you on discord. It definitely made the game feel a lot better, however you can still go further. One thing would be camera movement based on your mouse cursor location (very common in these sorts of games).
- Game mechanics were really easy to understand
- I wasn't upset at dying because of the upgrade mechanics. It was a great design choice, that makes getting back to where you died faster.
- I feel like most potions should last longer
- I would have liked to see a heal potion, but I guess that would change the game a lot, so there are reasons to not add it as well.
- You can shoot through wall corners, which allowed one cheese in total.
- I found myself not using the flashlight that often, mostly because it stopped me from shooting. It might be nicer if you could shoot while using the flashlight, but only playtesting can decide that.
- I liked the variety of levels
- Enemy idea: some guy who shoots 5 bullets really fast, then needs to reload for a bit.
- I definitely would have played more, but I have other stuff to do xd.
All in all, a really solid game, very addicting. Needs some work in art and music, but you probably know that too.