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the charge attack is very creative, the idea of timing the attack for bonus damage improves the combat more than just spamming also I loved the healing by blocking bullets, even tho I wanted it to be present in the boss fight

the phases of the boss are a masterpiece, starting with no music and dim background while slowly fulfilling the room with colors

Great work

(+1)

the healing shouldve been present in the boss fight, though i did sometimes notice while testing it would sometimes stop working, but i didnt have enough time to fix it.


Thanks for your kind words.