Feels very floaty, with the slow acceleration, and slow/long-airtime linear jump.
The slow acceleration made me fall multiple times, on the shoot box then jump up part, where I wanted to jump up, but needed to accelerate on-ground first.
I had a few stutters/temporary hangs for it to load stuff, which was a bit unfortunate, and sometimes resulted in my death. There was less of this after a bit though.
I appreciated the split levels so a progress reset didn’t lose too much.
There’s a lot of interesting and good things in here. Mechanics, graphics, character design.