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(+1)

love the idea, but it's really hard for someone to pick up for the first time, i spent like 5 minutes falling over and over again at the first obstacle. I think designing the start with new players in mind would be helpful, for example give a lot more run up so the player can play with the jutsu without consequence and just get the player to jump a few times for the first obstacles to get the hang of it, then slowly introduce more complex obstacles. Cool game nonetheless, good submission!

(+1)

Thanks for comment, mate! yeah, we coocked too hard with difficulty