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The cutscenes, music, and pixel art are on point! The fix you posted in the description worked great and I was able to make it through the levels with a couple tries. The skills the thief has are a fun way to spice up the format, and the impending doom of trying to pick the lock as I watch someone walking toward me put a good emphasis on necessity to be quick and quiet. The additional cutscene in the GDD shows there's a lot of thought behind where you want to take the story of this game, excited to see more from y'all.

Thank you so much for taking the time to play and rate our game! I'm happy to hear that it was a joyful experience! :)