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Let me just start by saying I have absolutely no idea how you managed to have a seamless seeming multiplayer game working and extremely playable for a game jam.

The game and style are fantastic and consistent throughout. I won't pretend I got super far but I got into the 2nd portal after which I just got nuked by baddies after one spawned right beside me when I wasn't paying attention.

The skill/levelups heavily remind me of Solo-Leveling which I assume is part of the inspiration. The mechanic of everything only ticking every 1.5s is very interesting and gives you a little room to breath when navigating/fighting. I dunno why it kinda reminds me of old school runescape.

I hope we see more as I'm really interested to see where the concept goes or if it was just an awesome