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(1 edit)

In the game i would love to see cutscene, different endings when you win or lose, and warning signs for the enemy's movement.

1. You should add a high score for the potions.

2. Potion making was difficult at first maybe make an tutorial at the beginning explaining how they work.


I loved the game a lot I was speed running through it :) 

PSA - K9Gamer_1897

Originally we wanted to have some kind of highscore functionality, but we ran into issues with c# and Godot 4 that necessitated us scrapping some stuff that otherwise would have made it in. Really glad that you liked it!