This game's real solid for something made sans-engine.
+ Neat core concept that's easy to pick up
+ Well-paced, with good level design
+ Demands some pretty careful gameplay to proceed
- Having flashlight on RMB wouldve been nicer. Same with picking up items on contact, rather than with E.
- I made it to level 3 or 4, and didn't encounter much reason to use the night vision beyond avoiding spikes.
- Some of the hitboxes (spikes, mainly) are a bit generous. They can be hard to avoid, even intentionally.
- Health packs or healing potions would be a godsend. ...Maybe I'm just bad.