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At first I didn't realize I could hold down left click to move things, and was kind of 'swiping' at them. I thought the theme was kind of like, mess with this person while they sleep in really tiny ways like moving their stuff around and turning the lights on/off. I had fun dragging the potions as far as I could across the floor, but wasn't really making progress lol. I also tried to turn the light on to wake up the hauntee, I thought that would be funny. This game has a lot of visual charm in my opinion (the little fluttering animation the ghost has is so good), it works super well-- I didn't run into a single bug-- and you have so much space to make this game more fun! Awesome prototype and great job.

Thanks for playing! I'm glad you liked what was here.

Don't worry about not making progress, I couldn't get my goal system up in time so I didn't include it lol. It's more of a sandbox in this iteration I guess. The controls I probably could have listed a bit more clearly, but I don't think I can change that during judging period. I wanted to make a proper tutorial level, and I will if or when I decide to continue making this- I actually didn't consider theming it around messing with the person, so this gives me ideas...