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(+2)

I had a lot of fun!

I think instead of having 100 different types of cards it should be 1 card for each image. Then your merges could be more intuitive. I found the merge mechanic to be extremely counter intuitive because there were so many similarly named objects!

Also, a quick intro to the controls would be nice, going in depth of how to discard, play, merge, etc. It took me 10 minutes to know exactly what each thing meant.

I also never understood upgrades or hand types, because there were so many unique objects.

Overall, a very fun and cute game, which I think if scope were reduced to less unique cards it could snowball more like you wanted it to - like Balatro!

Well done.




so basically what your saying is that there is too much and to reduce the amount of cards to less the confusion and change some of the card names to make it easier for merging, and I’m sorry for the non intro didn’t have any time to make a tutorial system 😭


But I’m still confused about one card for each image. you mean each card should have its own image?

(+1)

Correct! I think you understood exactly what I was saying.

Don't worry about it! Still super cool and you should be proud of this! This was only my second jam and I have plenty of things I wish I had time for