Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I handle the lighting by using two nodes: PointLight2D and CanvasModulate. I used the canvas modulate to layer a darker color with low opacity across the game space. To get that circular lighting effect, I attached a circular light texture to the PointLight2D (provided free in Godot documentation).

thank you :)