It was a bit of a mixed bag admittedly...
On one hand, massive amount of characters and skills, allowing for build variety. Also skills were extremely varied and unique, I quite liked them, and I've never seen a lot of the skills like them in any other game. There was also use of status effects which I like, and the types of enemies I fought against were very varied and unique as well. The mapping was good as well, and I like how areas looped in on themselves like dark souls. Very nice. And the forest level was cool with how open it was.
However, it was hard, like too hard to get further than I did. The lack of a shop really hurt it, I softlocked myself on the second boss cause I ran out of health potions. Also no knife, you got a lot of hearts but no way to change them out for better characters. You should really have those unlocked at the start imo. Unless of course you could get those things without clearing the second boss, but I couldn't find them...
And the way you get loot through the gacha system wasn't quite as addicting as the second game, I liked how you got new monsters in the first game more, it made exploring new areas fun and exciting.
It was a pity, this game has a lot of potential... If you fix those problems, or tell me at least where a shop is so I can buy health potions, or tell me how to progress, I'll play it again. But until then, I'm stuck ;_;...