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Very cool concept for a puzzle game. The progression with introducing knew instruments was cool to see, and added a lot of variety to the puzzles which allowed them to ramp up in difficulty. I also appreciated the fact there are kinda red herring path ways, where they let you light the brazier but you as the character is not able to progress that path.

Very clean art style and overall nice submission to this jam!

I wanted to make it clear from the outset to the player that there might be multiple ways to connect the braziers, but you also have to make sure you can move to the exit at the same time. That's why the very first level has an obvious path to start with. Thanks for trying it out!