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I actually got pretty scared the first time I saw the glowing red eyes, haha. Really cute player model-- I like all the different angles of the sprite. The variety makes the movement feel fluid and more 'real'. It wasn't really clear to me what the objective was playing. I thought at first the shadow monster couldn't go in the light at all, but then I figured out (at least, I'm like 65% sure) that they just don't attack in the light. I also wasn't really sure how to fight back/if I could fight back. The light generation/shadow system is silky smooth, movement feels really good, and the overall quality is really good. I had a few bugs when restarting, but just restarting again fixed it every time. Really awesome entry!