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Okay so here's the deal, I'm gonna mention the bad stuff first and get it outta the way, then floor you with praise. Deal? Deal.

Freezing/walking on vines in the first section after you get the ice flame is a bit janky I fell off a few times and having to throw to each section is a chore. I wish freezing 1 part of the vine did it for all (then maybe unfreeze after a few seconds).

Using the bulbs to jump and trying to correctly align myself was a pain in the ***. When I managed to climb ontop of them and do it from there it was much easier.

Although the levels weren't that long a checkpoint after getting a flame might have been nice once or twice to avoid  having to re-do the same platforming sections.

Okay now that all that is outta the way 👏👏👏. Holy crap how you managed to create something this polished and pretty is INSANE.

Firstly the graphics and style are spot on they look very professional and I can't fault anything about them at all.

The sound design was fantastic especially the boss music (more on that later)

The platforming for the most part was solid and the flame mechanics were great. I absolutely loved how you continued to evolve the usage of the flames and added more to existing ones. Specifically moving the bulbs around and using them to light the flames.

The boss fight was SO well designed having to re-use the mechanics you were taught during the game to beat him is 10/10 on the design scale for me. The fight could have been harder IMO but it was still super fun.

Oh and lastly the snake sounds and the fact it's tail was sticking out from the sock the entire time was just really funny and cheeky to me haha.

You absolutely knocked it outta the park with this one. Well done!