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Very cool style, it's a neat little roguelike style game. Boss was cool, and the animation at the end picking up the orb looked really fluid. Bunch a little things in this game added up to something real neat, and I would love to see this game expanded on!

My only critic gameplay wise was I felt the depth perception was a bit weird for me, were I couldn't really tell sometimes if I was inline with the enemies enough to hit them. This could also be alleviated with a bit more impact on hitting the enemies.

Good job to your team for submitting this, awesome work!

Thanks for the feedback, it's much appreciated! Glad you enjoyed the animations, this was my first time really working on anything like this, so it's nice to hear this :D