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Visually an absolute feast. I was so excited to get into an action platformer that looked this good but the punishing nature and some interesting choices kinda dampened my spirits I gotta say.

The jumping feels good. The sprinting and jumping doesn't. That combined with a pretty insane keyboard layout make progression in this fairly gruelling. I'm not sure why we need to get sent back to the start on any fall, learn from something like Celeste while taking some health to give punishment.

Obviously this is a game jam game and to get this visual style and a good basis for your platforming controls is a heck of an achievement in two weeks. This has so much potential to be a really cool released game with a better control scheme, fairer level design and the addition of sound.

Loved the vibe, super props to your artist and you all should keep working on this, I'm looking forward to what it could be.