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(+2)

The art looks really good.

UI and UX could use some work. For example, I got stuck in the very beginning on some white rectangle, until I randomly stumbled on a dialogue prompt. Abilities are interesting but need explaining. I like the idea of dodging using your shadow but you are locked in animation for so long that it’s probably faster to just move. Didn’t really find any use for [Q], although the animations are beautiful.

Also, the music in the village reminds me of that Silent Hill 2 melody.

We lost track of time and had build issues, so it definitely needed some fixes. There was a lot of small issues that wouldn't of taken long to fix, but just no time T.T. Thank you for playing the game!