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Love the intro! The little ferret guy is very cute, and I said "aww, just a little guy" aloud alone in my office when I saw him. I'm guessing the writing style of the prologue was how the ferret would speak which added to the cuteness. But of course the overall tone of the actual game was very on-theme and not cutesy.  Very shadowy, very alchemy haha

I did find it a little frustrating how dark and shadowing some parts were, but I also didn't play long enough to find out if I would find a scroll to help bring some light when needed.

Thanks for playing. Initially we planned to do whole story with less text as possible and with similar art (Like in Max Payne 1, comics style). The game atmosphere intended to be dark since there is no fun in goblin dungeon and the challenge should add to it. Its not so easy to escape (Although I admit that we made it more challenging than it should be 😅). Light source as scroll was also intended as one part of the game play mechanic but due time constraints it was left out.

Appreciate your feedback!