Hah yea our games are really similar! I intended my game not to have any checkpoints (since i wanted it to be a rage game) and i also intended it to make the player lay sideways (because without it the game was click upwards wait a bit click upwards wait a bit and so on but now you have to tilt it depending on the direction of your player and also if you bump into something there is a much more chance for you to bounce down (and a lot further)) but i can see why some players may get frustrated. Thanks for the comment!!