Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

1 - I know this is not Source. And this graphics are far away from source, more likeable goldsrc. Yes, this team or one dev made this game, but theres so many versions, and no optimization. And graphics is so... so laggy because you can launch it on AMD videocard with Catalyst drivers and all will work, and you can try to launch this game with Adrenaline drivers and some things will not work. How about NVidia? On some graphics card poster map will not work on some GT/GTX XXX M series.

2 - Yes.

3 - Yes, tutorial have some useless things, i think dev can made more useful tutorial with some interesting things.

Having played more than 400 hours since the release of 0.7.0b3 on my computer with rx470 I have not encountered any problems in the game, except that after 80-90 days, around the base becomes so many mushrooms that fps becomes unplayable.

Also I played in several PC clubs, and from several computers of my friends personally, and although the game sessions are not long, but on gtx 960, gtx 760, rx6500xt, gtx 1060, gtx 1660s, rtx 2060, rtx 3050 I did not notice any problems, except for the bug with screen resolution on monitors with 2-4k resolution, which I think promised to fix in packnout 0.7.1/0.8.

I do not think that the problem with the optimization is so bad, and as I think the errors in it is very few, but there are moments that still need to be improved as textures during bad sun event, boulder textures in the cave and some other places that do not have collision, which I think the pointing of the finger is not necessary, because these are obvious problems that I think the author will deal with in the future.