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Thanks. There’s a few subtleties to the later that I wish I could explain a little better. I have a few ideas for ways to continue this game, and I’m thinking if I do go ahead with it I’ll probably scrap the top down element of the game and replace it with some RPG battle mechanics, although it’s not set in stone yet (and before that I’m taking a break from gamedev for a week or 2 to recover from making what I did make in 2 weeks :)