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(+1)

Very nice! I am starting to get the hang on it and it just end there.. I want more ;( Also the ending XD

Anyway, the idea is great, the combat is not bad in my opinion, nice music that works with the style, good job!

My suggestion would be 1) make the combat hint (Q,W,E,R) layout horizontally, 2) Maybe add a brief time out before allowing the next attack input? I breeze through the final boss by just spamming buttons

Hello there!

These are two very interesting suggestions! I can see how laying the elements out horizontally could help with associating them with the keys. I'll have to discuss with my brother a possible attack cooldown! I can see how mashing buttons could just let you cheese enemies so it's a good thing you pointed that out.

It makes me really happy that you enjoyed so many aspects of the game! We're planning on making a post jam update and were hoping to add both some cut content and maybe a little bit more meat to the overworld. 

Thank you so much for playing our game and giving your thoughts!